WE ARE NOW ACCEPTING PRE-ORDERS ON 13 NEW RELEASES!


To celebrate, we are offering a 25% discount on our pre-existing line kits through February 10th!
Pre-Orders receive a 20% discount on the new release kits. 

 
http://dreamforge-games.com/


ABOUT PRE-ORDERS:
I anticipate the product to arrive on or around February 10th with the fulfillment to begin on or around the 11th. Any changes or updated will be posted here, on the front page of the DreamForge-Games website.
Please Note: Your payment will be processed immediately, as all sales are on a first come first serve basis.
I will be keeping an eye on the orders as they come in and placing additional orders with the central warehouse as needed. Please allow an additional 3-15 days, depending on the date and contents of your order and the current stock level.
Your order will not be shipped until all the items in your order have been received.

 
www.dreamforge-games.com


LIVE OUTSIDE THE US?
With the recent increase in pricing from USPS, UPS and Fed-Ex, shipping has gotten pricey. Add to this VAT or import tax of 30% between the VAT and fees (in the case of the UK), and it becomes a sizable bill.
We are more than happy to ship to our overseas customers but I want you to be aware that you will see a large bill from your customs department.
You may be better off purchasing locally? Please see the link below for our international retailers.

Stage 3 of the Kickstarter has been fulfilled, the supply chain has received their order forms for the new releases and should be available at many major retailers the first or second week of February. MSRP and kit details can be seen on my retail site.

 Current Retail Release:
4 New 28mm scale kits that are sure to please...

•Keilerkopf APC
  

•Valkir Heavy Troopers
 

•Valkir Assault Troopers
 

•Valkir Support Troopers
 

9 New 15mm scale kits!

•15mm Scale Leviathan Mortis
 
•Eight, 15mm Scale Weapon Arms for the Crusader and Mortis








 

 
Upcoming releases:

There is another shipment that is expected early to mid-March for the Command Squad, the Panzerjager, the Thor and Odin/Loki kits. I am anticipating an April retail release for these four kits.
 

Wall of text and eye candy incoming….

 

Sooooooo what’s next? 

Two more kits for the Eisenkern faction to round out the force selection. I think we have the Infantry component pretty much filled, between the Basic trooper sets, the Valkir sets and specialty sets like the Panzerjager and support weapons set, we can get a pretty balance force. The glaring hole in the faction is the armor section. We have a super heavy slot filled by the Leviathans but nothing in the light and medium armor selection.  

The APC is a bit of an odd duck, armored like a main battle tank, it lacks offensive punch. The Thor adds that but it is a one shot per game weapon as the reload times are simply too long. The Odin Loki does a fine job of adding sustainable firepower but the open top is a severe weakness. If you run around without an infantry escort or a vanilla Keilerkopf to provide protection, feral Shadokesh can easily scramble up the sides of the vehicle and make short work of the crew. 

The two kits planned to round out the force selection are, a light walker, about 3.5” tall (you can see it under the foot of the Leviathan Mortis in the box art for that kit). This will be the light armor choice. The medium armor slot will be filled by the StuG, both hover and tracked (pictured on the Valkir 20 man box set). Before you ask, there is not a release date set for either of these kits yet, these will likely be released at the tail end of the Shadokesh releases. I hope to release an accessory kit for the Valkir and eventually the Shadokesh as well as a modular building set similar to what you have seen in the Mortis box art.
 
Both I and WGF are quite eager to begin work immediately on the Shadokesh. As the backlog of Kickstarter work they took on is finally coming to its fruition, there will be time for them to dedicate energy towards the next set of releases in a far steadier and less pressured manner. This will make it much easier for us to start planning regular quarterly releases.
 
 

Shadokesh Preview:

The Shadokesh are the second faction for the ‘ICU’ Iron Core Universe. Brutal and efficient, their gaunt frame towers in at roughly 9’ tall. I have been reworking the base model for the Shadokesh trooper as the Shadokesh and Handler did not come across as strong as I had wished. After much tweaking I am happy with the base model pictured here. These are still a work in progress but I should be able to get these over to WGF fairly soon. The CAD program I use does hard surface modeling with ease but organic items like their hands and the fabric are better dealt with in Zbrush. These have not been through the Zbrush process yet, so the fabrics rough form is blocked in but the details and small folds have yet to be added.
 



 















The Iron Core Game: ICU-Ion Core Universe

Robey Jenkis over at Precinctomega has been working with me over the last year to come up with an enjoyable game that allows the use of massive models like the Leviathan to play well with all those squishy infantry and not rule the table. He delivered an innovative system that deals with that very challenging problem. I like it, I like it quite a bit. I had an opportunity to play a few friendly games and the resource system works as it should to help balance the uber vs. the squishy.
 
Robey delivered the core system; unit selection, movement, morale, combat, and turn sequence. Based on my experience, there are some tweaks I would like to make and some areas I will actually be attempting to incorporate even deeper into the system than Robey had done initially. Without going into too much detail, there is a resource management aspect that is key to the game but it was troubling me, it felt like an aspect that was clunky to track as it needed to be managed turn to turn. My intent is to integrate this even further, making it part of the decision making, activation and reaction system, removing it mentally and structurally from the status of a ‘trackable item’ and interweaving it into the game play so that it feels and plays like an integrated part of the game play. That is my hope at least…. 

There are other rule sections I need to put flesh on, campaign rules, vehicle and unit design rules, rules for generating your own ‘Household’ within the Eisenkern faction. As buildings are on the list of kits I will need to develop rules for that aspect as well, to make terrain an integral part of the experience. 

I have a new forum, I still need to add content to so I am not quite ready to post the link. I will use this forum for rules discussion and play testing feedback. 

For those of you who have been following this process for some time, you know that I have had two other forums, both died horrible deaths due to database corruption at the hands of the hosting service. I have moved away from that host and signed with one that is experience with forum maintenance, which performs daily backups. Hopefully we will avoid the wasted time and energy associated with a corrupted database. When it is complete, when I have content and am ready to open the game to Alpha testing I will post here again with the address.  

Thank you again for all your support.
Mark-

 
Lara Craft Game
Lara Craft is a sequel installment that is counted in Tomb Raider series. This is released for PC and Microsoft Windows. If we look it with open eyes than this is an action adventure installment, but playable version is in horror section. No doubt, see those ghosts standing near Angelina Julie, she is also an actress but also a gaming start. She have made all Tomb Raider series that are very awesome and peoples like them very much. This PC version is also her part, just wait, watch also see what happens next.

Starting Point in Lara Craft Game Download Section

Starting point is not as much strange as it is far away, very dangerous ghosts come in front, Julie have to face them all. Just two pistols she carries with herself, some friends are with her. Those are also ghosts not real mans, lets see some screens for it.
Gameplay Screenshot
See a ghost who is horror is firing from two sides and our friend is also firing with heroine. Just see an expression, how difficult and horror they are. Other things you must check inside that installment just move on download path.

System Requirements

Operating System (OS) = Windows XP, Windows 7+8 and Windows Vista 32+64 Bit
Ram (Random Access Memory) = 1 GB
Total Disk Space Required = 6.5 GB
Video Memory (VGA Card) = 128 MB
Keyboard
Mouse

http://downloadpcgames25links.blogspot.com/2015/01/lara-craft-and-temple-of-osiris-pc-game.html
Deep Sea Tycoon 2

Deep Sea Tycoon is a small PC game released in Computers and Microsoft Windows. This is a small, but very attractive and charming installment. Previously its older version was uploaded on my blog and if you want to reach deep sea 1 tycoon game download page than please contribute with this link below. This is also a good installment and is second one, in this game, new features are implemented and are very best because of opposition and discrimination.
Deep Sea Tycoon 2 PC
Now feel a difference between old installment and new installment, in old version there was no health menu displayed, new version is having a health menu and attraction menu displayed. Basically tortoise are our friends not opponents, but if we owe these tortoises in a bad manner and small health, then they also become our opponents. Cool right, hope you got it and lets see a real but very dangerous opposition manner.
Deep Sea Tycoon 2 Screenshot
These are two whales one is blue and the second one is white. Whereas, blue whale is the world's largest mammal and this question was also asked by Bachan on his quiz show. Well, I was giving an example, these whales are our opponents and we have had to get safe and sound from that place so that no opposition leaders beat us.

Asking Problem in Comments

These are some main points that you need to focus on, well please respond in comments if you need any general help. Ping me up in my contact us form and one thing more, don't feel shy while commenting and make sure to enter a proper comment so that I can easily understand and give response to you easily. Well its enough now, read system requirements and lets contribute towards download page.

System Requirements

Operating System (OS) = Windows XP, Windows 7+8 and Windows Vista 32 and 64 Bit
Ram (Random Access Memory) = 128 MB
Total Disk Memory Required = 100 MB
Video Memory (VGA Card) = 16 MB
Keyboard
Mouse

http://downloadpcgames25links.blogspot.com/2015/01/deep-sea-tycoon-2-pc-game-links.html
Deep Sea Tycoon Wallpaper

Finally after lots of struggles, sweat and tears found this working game in PC mode. In this we are the owner of water inside and all animals such as dolphins, fishes and sharks are in ours hand. Not all water living animals are our servants but also some are our opponents. The opponents are also bosses at ending stage and we will also see them. Different objectives are held and all things are expected that is death, killing and evading from enemy. In some cases the enemies backfire us, then we have to return back to our base. Let's see a live screenshot here,

Deep Sea Tycoon PC
You can see a live screenshot, our girl in this cable car has been trapped. She was not going to this place according to her own will, but enemies forced to hide inside. At this state our mission is to protect and get that girl from that strange and dangerous place safe and sound. Okay this was a picture of live incident inside water, how do she survive, well basically owning a neck breaker in her nose let's her breathe.
Deep Sea Tycoon Gameplay
An opponent whale surrounding our base and now the mission is to survive and kill that whale. This is game not a real picture you might be thinking. Whale is a very large water living fish in this world, but in this game we have to kill this killing whale because she can destroy our base.
System Requirements
Operating System (OS) = Windows XP, Windows 7+8 and Windows Vista 32 and 64 Bit
Ram (Random Access Memory) = 128 MB
Total Disk Memory Required = 100 MB
Video Memory (VGA Card) = 16 MB
Keyboard
Mouse

http://downloadpcgames25links.blogspot.com/2015/01/deep-sea-tycoon-pc-game-links.html
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